

Total Eclipse (3DO Redbook - same as PS1 but different order?+higher quality) - 1994, part midi/synth-based, Ĭannon Fodder (3DO Redbook)(same vocal theme track as AMI CD32) - 1994, mostly midi-based, Lost Eden (3DO Redbook)(like CD-i except in mono, vocal elements) - 1995, part midi-based?, Olympic Soccer/Olympic Soccer 1996 (3DO Redbook - same as SAT?) - 1996, part synth/midi-based, Super Street Fighter II Turbo (3DO Redbook)(same as SSF2: TNC for FMT) - 1994, part midi/synth-based, ĭoom (3DO - rearranged PC tracks) - 1995, part midi-based, Microcosm (3DO Redbook - intro only? same as PC, different from MCD/CD32) - 1994, different in-game from AMI & PC, mono streaming in-game? find rip,
#THE INCREDIBLE MACHINE 3 CD AUDIO MOD#
Star Control II (3DO Redbook) - 1993, part mod music, īlue Forest Story: Kaze no Fuin Role-playing game (3DO Redbook) - 1996, part midi/synth-based, īonogurashi (3DO Redbook)(same as PS1?, some vocal tracks) - 1995, part mono (a bit distorted), Pro Stadium (3DO Redbook) - 1995, find rip, Road Rash (3DO Redbook)(licensed vocal tracks) - 1994, Sangokushi IV (3DO Redbook) - 1995, part synth/midi-based, Nobunaga no Yabou: Haouden (3DO Redbook - same as PS1/MCD?) - 1994, The Incredible Machine (3DO Redbook)(same as The Even More IM on PC) - 1994, 3DO WIP (1993 onwards): - The 3DO also has 13 DMA-driven sample channels, so I'll have to look into which games use sequenced or streamed audio music exactly.
